Members of this group get the access to APLHA version of Workshop functionality in Human: Fall Flat.
Here are some guides to get you started:
The goal of this initial build is exposing a limited but complete functionality together with guides that will enable you to create rigidbody based parkour levels. A few assets from the actual game are included: buttons, pressure plates, automatic doors, indicator lights and the beloved exit sign! When combined with Unity primitives and custom models you can create levels similar to Mansion, Train, Carry or the Mountain.
Post all your questions and suggestions in this group. I can’t wait to see your dreamscapes. Have fun!